﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FF.Entity
{
    class Good
    {
        private string GoodId;
        public string goodId
        {
            get { return GoodId; }
            set { GoodId = value; }
        }
        private string Name;
        public string name
        {
            get { return Name; }
            set { Name = value; }
        }
        private string Price1;
        public string price1
        {
            get { return Price1; }
            set { Price1 = value; }
        }
        private string Price2;
        public string price2
        {
            get { return Price2; }
            set { Price2 = value; }
        }
        private string Price3;
        public string price3
        {
            get { return Price3; }
            set { Price3 = value; }
        }
        private string Remark;
        public string remark
        {
            get { return Remark; }
            set { Remark = value; }
        }
        private string AddTime;
        public string addTime
        {
            get { return AddTime; }
            set { AddTime = value; }
        }
        private string AddUserId;
        public string addUserId
        {
            get { return AddUserId; }
            set { AddUserId = value; }
        }
        private string AdddUserName;
        public string addUserName
        {
            get { return AdddUserName; }
            set { AdddUserName = value; }
        }
    }
}
